It's like the writers forgot about it and it created a plothole. You don't know what he did with it or if he used it all. The writers could have wrote in more story and quests for them.īut what I don't really understand is that Crane clearly pocketed an antizin before destroying the crates during a story mission. Honestly though there wasn't technically a lot of development between both either. The beardy Umbrella agent being a clumsy dork most of the time and suddenly goes all Doom Guy on the monsters.I don't really understand Jade dying? There was clearly a romantic interest and emotional attachment from Crane (and yourself as the player-for me anyway). Shit, take a rare light glimpse that actually would fit with the games. But it's just cheap melodramatic schlock that treads water waaay too long and is inconsistent as all hell. No one would bat an eye if the series was good camp. Wesker only comes out as a positive, because the actor is insanely charismatic. This series never approaches anywhere near good writing for any of the characters. Camp needs a certain level of writing skills to pull off. The games, especially after RE4 were campy as hell, but the characters at the very least remained memorable and consistent. I know this is a rant, but I wanted to love the show so much and all I've gotten is a bad video game story without the fun of playing the game.Īgain, there's a difference between camp and trash. Jade was home free and could have taken her time with her research but no she even bailed on her kid's piano talent show to go back to testing even though she could have just resumed that in the morning. Jade believed Billie had let her go and Umbrella had stopped chasing her and that she was back home with her family safe and sound - thus no urgency was really needed for such a high risk experiment. No one in their right mind would go through with such a risky series of actions in such a consequence heavy setting especially seeing as there was no sense of urgency. That entire sequence in the latter half of Ep6 was just the icing on a series of badly written plot points/characters since Ep1. She didn't even lock the frikkin door where she had the zero tied up. She didn't alert any other adults or guards about this potential bionuke. She brought a live zero onto a ship with loads of other people living in it and did the bare minimum of restraining it. This is a woman who has survived for years in zombie infested wastelands and she turns her back to a zero she knows is still alive and isn't restrained. She fished out the zero from the sea and the first thing she does is sit with her back to it. There was no urgency to the test because as far as she knew she was home free and Umbrella wasn't chasing her and she didn't need to do this RIGHT FRIKKIN NOW.Ģ. I just finished Ep6 and I can't believe a competent writer wrote the plot of Jade going fishing for a zero and bringing it to the lab for testing.ġ. But this show is just frustrating to watch. I loved the trailer and really enjoyed the Welcome to Raccoon City movie too. But it's an unsatisfying, poorly reheated soup didn't have enough salt to begin with. It's so far geographically and chronologically removed, and doesn't feel like Resident Evil so much as it feels like a sort of soup of other zombie fiction. it's not doing anything for me.ĭespite taking place in a world where the bulk of game events seemed to have happened, it doesn't feel any more like them than either the Anderson adaptations or Welcome To Racoon City did. And the main villain for most of the show being someone who feels like an upbeat marketing executive was just. Likewise I don't believe the show was strengthened by having it split between pre and post apocalyptic with constant time shifts. But if you took it out, you'd lose 30% of your runtime. In general, the 14 y/o angst and family drama wasn't helping the series at all. And it is quite middling drama, which also gives the audience a lot of time to reflect on the stupid shit happening. It's sometimes good, but the bulk of the show is (as most TV) drama. The TV show has an obviously more limited budget than the first couple of RE movies, so they meter out action as a treat every now and again. I also maintain that the first movie is actually quite a good action horror film for it's time. The Anderson series, while stupid, was mostly made up of brisk 90-100 minute films with lots of action.
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